ADVANCED DUNGEONS & DRAGONS CLOUDY MOUNTAIN Cartridge

Cartridge Instructions

(For 1 or more players)


You control a 3-man expedition of adventurers.


Your object is to acquire the two halves of the ancient Crown of

Kings, hidden deep within the caverns of the legendary Cloudy

Mountain. To reach the treasure you must cross a hostile land. The

obstacles are numerous. Your resources are courage, cunning and

three arrows. The rest you must find and fight to obtain. If you

survive the wasteland and the creatures of the caves, you will have

traveled out of danger into even greater peril. For each half of the

Crown of Kings is guarded by terror - the Winged Dragons keep their

endless watch.


ADVANCED DUNGEONS & DRAGONS Cartridge is designed to be played

by one person against the computer. Two or more can play, however,

by taking turns leading the expedition through each mountain.


CHECK YOUR CONTROLS


CONTROLS USED IN STRATEGY MAP

Move Expedition Up: [2]

Move Expedition Down: [8]

Move Expedition Left: [4]

Move Expedition Right: [6]

Move Expedition Diagonally: [1], [3], [7], [9]

Check Number of Arrows: [0]


CONTROLS USED IN CAVES

Shoot Arrow Up: [2]

Shoot Arrow Down: [8]

Shoot Arrow Left: [4]

Shoot Arrow Right: [6]

Shoot Arrow Diagonally: [2], [3], [7], [9]

Run (in direction pressed on disc): Lower Action Keys

Pick Up Object: [CLEAR]

Count Arrows: [0]

Exit Mountain: [ENTER]

Walk: DISC


USE OF DIRECTION DISC

Press outside edge of Disc in direction you want the man to WALK.

Hold down ANY side action button, while pressing the Disc in the

direction you want the man to RUN.


IMPORTANT: RELEASE THE DISC, SIDE BUTTONS AND ANY OTHER KEY,

BEFORE PRESSING A KEY TO SHOOT AN ARROW!


WHEN YOU SEE THE GAME TITLE, SELECT A SKILL LEVEL.

[3]: Sightseer (Easy)

[2]: Weekend Adventurer (Medium)

[1]: Soldier of Fortune (Medium Hard)

DISC: Hero (Hard)


As the skill level gets harder, monsters move faster and there are

fewer arrows in each quiver that you find (from 11 on easy level to

5 on hard level).


Only by mastering the art of monster tracking can you easily win at

the hardest level.


AFTER YOU SELECT A SKILL LEVEL, THE STRATEGY MAP APPEARS.


Your expedition is represented by 3 BLINKING SQUARES.

You start out at home. In the background you can hear the Winged

Dragons of Cloudy Mountain snoring as they wait for their next meal

to arrive.


The COLOR of Cloudy Mountain reflects the skill level of the game:

GRAY - Easy

BLUE - Medium

RED - Medium Hard

PURPLE - Hard


OBSTACLES between your expedition and Cloudy Mountain include:

BROWN MOUNTAINS - Impassable

BLACK MOUNTAINS - Contain caves that permit passage

RIVERS - Can be crossed by BOAT

FORESTS - Can be cleared by AXE

WALLS - Contain gates that can be opened by KEY


A TOOL (boat, axe or key) can be used REPEATEDLY. ONCE ACQUIRED,

it stays with you, appearing when you start to cross the

corresponding obstacle. Without the right tool, you are unable to pass

an obstacle.


BLACK MOUNTAINS contain:

Monsters and other nasty creatures

Tools needed to cross obstacles (one per cave)

Arrows needed to slay monsters

One exit


MOVE YOUR EXPEDITION OUT!

Use the ARROW keys on the keypad, to move your 3-man expedition.

As you move next to a black mountain, it changes color to reflect the

type of cave and its contents.


GRAY - EASY. Quivers of arrows only

BLUE - MEDIUM. Boat and arrows

RED - MEDIUM HARD. Axe and arrows

PURPLE - HARD. Key and arrows


ENTER THE MOUNTAIN!

Move your expedition ON TOP OF a colored mountain. Screen changes

to the CAVE SYSTEM. Only one warrior enters at a time.


There are 2 sizes of cave systems. One is 4 rooms vertically by 8

rooms horizontally. The other is 4 rooms by 4 rooms. Rooms are

different sizes and are connected by winding passages of different

sizes. A cave system is like the surface of a sphere. If you walk long

enough in any direction, you wind up back where you began.


Use the Disc to move your warrior through the cave system. Rooms

and passageways light up as the warrior moves into them, and

remain lit behind him. As a rule, you cannot see very far ahead of

the warrior, so move carefully.


ARROWS

Each warrior is armed with a bow. This is his only weapon. The group

starts with a TOTAL of 3 arrows. The warrior in the cave has all 3

arrows. Quivers of arrows must be found in the caves and picked up,

for additional ammunition.


TO PICK UP A QUIVER, move your warrior to cover it, then press the

PICK UP key [CLEAR]. To find out how many arrows you have, press

the COUNT ARROWS key [0] and count the number of clicks that you

hear.


TO SHOOT AN ARROW

Press the ARROW key [1 - 4, 6 - 9] that points in the direction you

want to shoot. Arrows follow corridors and bounce off cave walls,

even in the dark. This allows you to shoot around corners. It also

allows you to shoot a monster without ever seeing it or waking it up,

once you determine where it is. Be careful! A bouncing arrow can

ricochet back and shoot your own warrior.


LOOK FOR TOOLS (BOAT, AXE, KEY)

A tool is always guarded by a dangerous monster. When you find a

tool, kill the monster. Then move your warrior to cover the tool and

press the

PICK UP key [CLEAR].


WATCH OUT FOR MONSTERS!

Different TYPES of monsters have different natures. A monster may

or may not make noise, may or may not sleep, may or may not leave

clues to its presence (tracks or bones); and may or may not kill or

wound.


A MONSTER ALWAYS BEHAVES ACCORDING TO TYPE. All bats behave

alike; all dragons behave alike, etc.


A bat, spider or rat can be killed with one shot. A dragon, demon or

snake takes two shots. Blobs are indestructible (but slow). And a

Winged Dragon takes three shots to kill. (Game Hint: In general, the

harder a monster is to kill, the more dangerous it is.)


A monster must be on screen (but not necessarily visible) to be

heard or shot. If you hit but do not kill a monster that is not visible,

it will come after you. A sleeping monster may be awakened by

shooting an arrow nearby. Watch and listen as you move through the

cave system. With practice, you will learn the unique characteristics

of each monster type.

This is critical to winning the game.


ATTACK ON A WARRIOR

A warrior can be wounded or killed by monsters or by ricocheting

arrows. The degree of a warrior's injury is indicated by his color.

Black means strong. Blue means wounded. Red means seriously hurt.

If killed, a warrior disintegrates.


If a warrior is killed, another takes his place (unless he was the last

warrior left in the party). The new man appears at the point where

the first warrior entered the cave system. He automatically gets

possession of any tools or arrows that the previous warrior had.


If all 3 warriors are killed, the game ends. The Strategy Map appears

with a tombstone on the spot where the last warrior died.


EXIT

A warrior cannot get out of a mountain the same way he got in. You

must find the exit. The SINGLE exit in each cave system is marked by

a LADDER and guarded by a dangerous monster. To get out, kill the

monster, move your warrior over the ladder, then press the EXIT key

[ENTER].


RETURN TO STRATEGY MAP

After you have fought your way through a mountain, the Strategy

Map appears. The entire expedition automatically joins your warrior

on the other side of the mountain. This mountain remains clear of

monsters, until you pass through 4 more mountains. After that,

monsters re-claim the first mountain.


When a mountain is clear, you can cross it without re-entering its

cave system. This mean you can retreat if the way ahead is blocked.

Or you can return to a mountain along the way, that you did not

enter before, to get the tool inside. You CANNOT re-enter the cave

system of a clear mountain, until it is re-claimed by monsters again.

If you need a tool contained in a mountain, get it while you are

inside that mountain the first time around.


THE LAST 4 MOUNTAINS YOU HAVE PASSED THROUGH are always

clear. However, they do not remain colored. Type information is lost

when you return to the Strategy Map, but can be regained by

backtracking.


CLOUDY MOUNTAIN

When you have fought your way to Cloudy Mountain, enter its cave

system by moving onto the mountain. Find the TWO SEPARATE

HALVES of the Crown of Kings and you win! No need to find an exit.

You are magically returned to the Strategy Map, with the Crown.


Beware! Each half of the Crown is guarded by one of the deadliest

monsters of all - the Winged Dragons!


STRATEGY TIPS

1 - Start with an Easy game, until you learn the characteristics of

different monster types. Learn which sight and sound clues go with

which monsters.

2 - Approach all the accessible black mountains, before entering any

of them, to find out which tools are in which mountains.

3 - After entering your first cave system, look for arrows before

taking on any of the really nasty monsters. 3 arrows do not last long

against dragons and snakes.

4 - Move slowly in the caves and LISTEN. Many beasts can be heard

as you approach.

5 - When you find a monster guarding a tool or exit, be prepared to

RUN in retreat, until you reach a place where you can get off a clear

shot or two.

6 - Practice bouncing arrows off cave walls, to learn how they

ricochet. The ability to shoot around corners gives you a distinct

advantage over the monsters.

7 - Learn to find and shoot monsters in the dark. Remember that

arrows follow corridors and bounce off walls in the dark. Only by

shooting dangerous monsters from a safe distance, can your warrior

avoid being eaten, especially on the harder levels.

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�1982, 1998 Intellivision Productions Inc.