B-17 BOMBER

Voice Synthesis Cartridge Instruction

(For 1 Player)


In the last years of World War II, the Allies prepared for the biggest

invasion in history. Across the English Channel, "Fortress Europe"

waited. From the North Sea to the Mediterranean, countless air raids

were flown over factories...airfields...refineries...warships. The USAAF

B-17, together with RAF Lancasters and Sterlings, took heavy

explosives to key targets across Europe. The bombers met fighter

planes and deadly flak. It took great teamwork and fast reflexes to

complete each mission and get back to England.


Now the computer lets YOU relive some of those heroic battles in the

sky...


B-17 BOMBER IS PROGRAMMED FOR USE WITH BOTH THE MASTER

COMPONENT AND INTELLIVOICE VOICE SYNTHESIS MODULE.


OBJECT OF THE GAME

Pick a target, then fly to it. The voices of your fellow crew members

tell you when and where enemy fighters and flak appear. When you

hear a "bandit's" position, move to the machine gun where you can

get a shot at the fighter. Over the target, aim bombsight and release

bombs. Watch the fuel and don't stay too long: you've got to get back

to England to refuel, rearm and repair your bomber. Fly as many

missions as you can, for the best game score.


GAME CONTROLS


KEYPAD 1: Pilot / Level 1

KEYPAD 2: 12:00 Gun / Level 2

KEYPAD 3: Bomb Bay / Level 3

KEYPAD 4: Gauges / Level 4

KEYPAD 5: Level 5

KEYPAD 6: Preview / Level 6

KEYPAD 7: 9:00 Gun

KEYPAD 9: 3:00 Gun

KEYPAD CLEAR: Map

KEYPAD 0: 6:00 Gun

KEYPAD ENTER: Score


ANY SIDE ACTION KEY: Drop Bomb / Fire Gun / Set Target

UPPER SIDE ACTION KEYS: Change Bomb Load / Jettison Fuel

LOWER LEFT SIDE ACTION KEY: Fly Faster

LOWER RIGHT SIDE ACTION KEY: Fly Slower


DISC: Level 4 / Move Map Cursor / Aim Gun / Aim Bombsight


PHASE I: STRATEGIC MAP


� SET SKILL LEVEL. (See below.)


� PREVIEW TARGET. Move cursor to position (use Disc), then press

PREVIEW (6).


� SELECT TARGET. Move cursor to position (use Disc). Press ANY

ACTION BUTTON.


� LOAD MORE BOMBS (not essential). Press GAUGES (4), then TOP

LEFT ACTION BUTTON -- once for each added bomb. NOTE: This

function does not work at PRACTICE Skill Level.


��TAKE OFF. Press GAUGES (4), then LOWER LEFT ACTION BUTTON.

KEEP PRESSING UNTIL TOP ENGINE SPEED IS REACHED (2500 RPM).

Stay at 2500 RPM to gain altitude and increase air speed.



PHASE II: IN-FLIGHT ACTION


� Listen to crew voice warnings about attacking fighters. To SEE

ENEMY PLANES, press directional GUN key.


� To FIRE MACHINE GUN, aim with Disc, then press ANY ACTION

BUTTON.


� To CHECK FUEL, SPEED, ALTITUDE, etc., press GAUGES (4).


��To CHANGE ENGINE SPEED, press GAUGES (4), then LOWER ACTION

BUTTON: LEFT to go faster, RIGHT to go slower.


� To CHECK MAP, press MAP (CLEAR).


� To CONTROL PLANE, press PILOT (1) and use Disc to steer plane in

the desired direction.


THE DISC ALSO CONTROLS PLANE WHEN GAUGES ARE DISPLAYED.



PHASE III: BOMB RUN.


� To SEE TARGET below, press BOMB BAY (3).


� AIM BOMBSIGHT with Disc -- DROP BOMBS by pressing ANY

ACTION BUTTON.



HOW TO PLAY B-17 BOMBER

When game cartridge is inserted in the INTELLIVOICE module, press

RESET. The copyright message appears and a voice announces the

start of the game. Press Disc.  You will see a 1943 map of Europe.


THE NEXT CONTROL YOU TOUCH DETERMINES THE GAME SKILL

LEVEL.


Press PILOT (1) for Practice Level and an initial payload of 200

bombs. Enemy defenses will be easy to fight off.


Press 12:00 GUN (2) for Level 2 and an initial payload of 10 bombs.  

Enemy defenses will be easy to fight off.


Press BOMB BAY (3) for Level 3 and an initial payload of 8 bombs.  

The enemy will counter with more fighters and flak.


Press GAUGES (4) for Level 4 and an initial payload of 6 bombs.  

Enemy defenses will be moderately tough to fight off.


Press 5 for Level 5 and an initial payload of 4 bombs.  Enemy

defenses will be very tough to fight off.


Press PREVIEW (6) for Level 6 and an initial payload of 2 bombs.  

Enemy defenses will be awesome!


NOTE: AT GAME LEVELS 2 THROUGH 6, THESE BOMB LOADS CAN BE

CHANGED TO ANY NUMBER FROM 1 TO 17. BUT MORE BOMBS MEANS

LESS FUEL!


PREVIEW TARGETS. Move cursor to any target. Press PREVIEW (6).

You see a closeup of that target and its score value. To check another

target, press MAP (CLEAR) and relocate cursor. Industrial targets and

warships more distant from England have higher score values.

Airports score 5 points; Anti-Aircraft batteries score 1 point each.


SET DESTINATION. Move cursor to any location. Press ANY ACTION

BUTTON. That position flashes, and is your flight destination. Set a

direct route to the tarter, or head for an intermediate check-point.

You car reset your destination any time during the flight when the

map is displayed.


READY FOR TAKEOFF. Press GAUGES (4) to see assigned bomb load

and fuel supply (determined by the Skill Level you picked).  To carry

more bombs and less fuel, press TOP LEFT ACTION BUTTON. The

computer adds one bomb each time this button is pressed. Maximum

load: 17. After 17, the number of bombs recycles as the button is

pressed repeatedly. The computer subtracts an equal weight of fuel

to keep payload within the B-17's capacity. (NO EXTRA BOMBS AT

PRACTICE LEVEL.)


THE SPEED GAUGE SHOWS TWO NUMBERS: RIGHT IS CURRENT SPEED;

LEFT IS PROJECTED SPEED AT CURRENT CONTROL SETTINGS.


TAKEOFF. When Gauges are displayed, use Disc to set PITCH and ROLL

settings to zero. Start engines by pressing LOWER LEFT ACTION

BUTTON. KEEP PRESSING until RPM reaches maximum power (2500).

As you approach takeoff speed above 90 MPH, touch bottom of Disc

to raise the plane's nose and start climbing. Adjust pitch to increase

altitude while maintaining air speed.


At 500 feet, the BOMB BAY door opens. To see a straight-down view,

press that key.


IN THE PILOT'S SEAT. To see a view from the plane's cockpit, press

PILOT (1). You see the horizon, which is green if the B-17 is over

land and blue if over water. Turn left or right, change altitude with

the Disc. These indicators show current control settings:


P = Pitch

V = Velocity

A = Altitude


NAVIGATION. Press MAP (CLEAR) to see the Navigator's view. You

can change destination any time during the flight. Move the cursor to

the location you want, then press ANY ACTION BUTTON. The new

destination starts flashing.


SHOOT DOWN "BANDITS." When you hear warnings of approaching

enemy fighters, move to the machine gun where you can see the

attacker. Press one of these keys:


� Press 12:00 GUN (2) for "BANDITS 12 O'CLOCK"

� Press 3:00 GUN (9) for "BANDITS 3 O'CLOCK"

� Press 6:00 GUN (0) for "BANDITS 6 O'CLOCK"

� Press 9:00 GUN (7) for "BANDITS 9 O'CLOCK"


Aim gunsight with Disc, then press ANY ACTION BUTTON to shoot.

Red numerals in upper right corner indicate remaining rounds (each

burst contains 10 bullets).


IF FIGHTERS SHOOT YOU FIRST, YOU SEE 3 BULLET HOLES IN GUN

PORT. THAT MACHINE GUN IS DISABLED FOR REMAINDER OF THE

MISSION. IT WILL BE REPAIRED WHEN YOU RETURN TO ENGLAND.


BOMBS AWAY! When you get close to the target zone, press BOMB

BAY (3) to see the Bombardier's view. When you hear the warning

"Target in sight," get ready to aim bombsight with the Disc. To drop

bombs, press ANY ACTION BUTTON.


IF YOUR PLANE HAS BEEN DAMAGED BY FLAK, THE BOMBSIGHT MAY

NOT APPEAR. YOU CAN STILL AIM BOMBS, BUT WITHOUT THE AID

OF VISIBLE CROSSHAIRS.


FLAK ATTACK. When your bomber is being fired upon by ground

batteries, you see and hear black bursts of flak. To lessen the chances

of being hit, press PILOT (1) or GAUGES (4). Change air speed,

altitude, bank left or right -- move around to present a more difficult

target.


GET HOME SAFELY! The game continues until your plane crashes. Fly

as many missions as you can. Save enough fuel for the return trip. If

you are at a relatively high altitude, set pitch to fly in a slow descent.

Reduce RPM to conserve fuel. Maintain at least 90 MPH air speed to

avoid stalling. If you need to jettison fuel to maintain air speed, press

either TOP ACTION BUTTON.


If you clear the English coast on your return, the computer will

"land" you automatically.


SCORING. Press SCORE (ENTER) any time during the game to see net

points for the current mission and the game so far. You get 2 points

for each enemy fighter you hit, and target scores as indicated on

Preview displays. Bonus points are awarded for completing each

mission.


Points are deducted for hits on the B-17. There's a HEAVY score

penalty if you bomb England!

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�1982, 1998 Intellivision Productions, Inc.