B-17 BOMBER
Voice Synthesis Cartridge Instruction
(For 1 Player)
In the last years of World War II, the Allies prepared for the biggest
invasion in history. Across the English Channel, "Fortress Europe"
waited. From the North Sea to the Mediterranean, countless air raids
were flown over factories...airfields...refineries...warships. The USAAF
B-17, together with RAF Lancasters and Sterlings, took heavy
explosives to key targets across Europe. The bombers met fighter
planes and deadly flak. It took great teamwork and fast reflexes to
complete each mission and get back to England.
Now the computer lets YOU relive some of those heroic battles in the
sky...
B-17 BOMBER IS PROGRAMMED FOR USE WITH BOTH THE MASTER
COMPONENT AND INTELLIVOICE VOICE SYNTHESIS MODULE.
OBJECT OF THE GAME
Pick a target, then fly to it. The voices of your fellow crew members
tell you when and where enemy fighters and flak appear. When you
hear a "bandit's" position, move to the machine gun where you can
get a shot at the fighter. Over the target, aim bombsight and release
bombs. Watch the fuel and don't stay too long: you've got to get back
to England to refuel, rearm and repair your bomber. Fly as many
missions as you can, for the best game score.
GAME CONTROLS
KEYPAD 1: Pilot / Level 1
KEYPAD 2: 12:00 Gun / Level 2
KEYPAD 3: Bomb Bay / Level 3
KEYPAD 4: Gauges / Level 4
KEYPAD 5: Level 5
KEYPAD 6: Preview / Level 6
KEYPAD 7: 9:00 Gun
KEYPAD 9: 3:00 Gun
KEYPAD CLEAR: Map
KEYPAD 0: 6:00 Gun
KEYPAD ENTER: Score
ANY SIDE ACTION KEY: Drop Bomb / Fire Gun / Set Target
UPPER SIDE ACTION KEYS: Change Bomb Load / Jettison Fuel
LOWER LEFT SIDE ACTION KEY: Fly Faster
LOWER RIGHT SIDE ACTION KEY: Fly Slower
DISC: Level 4 / Move Map Cursor / Aim Gun / Aim Bombsight
PHASE I: STRATEGIC MAP
� SET SKILL LEVEL. (See below.)
� PREVIEW TARGET. Move cursor to position (use Disc), then press
PREVIEW (6).
� SELECT TARGET. Move cursor to position (use Disc). Press ANY
ACTION BUTTON.
� LOAD MORE BOMBS (not essential). Press GAUGES (4), then TOP
LEFT ACTION BUTTON -- once for each added bomb. NOTE: This
function does not work at PRACTICE Skill Level.
��TAKE OFF. Press GAUGES (4), then LOWER LEFT ACTION BUTTON.
KEEP PRESSING UNTIL TOP ENGINE SPEED IS REACHED (2500 RPM).
Stay at 2500 RPM to gain altitude and increase air speed.
PHASE II: IN-FLIGHT ACTION
� Listen to crew voice warnings about attacking fighters. To SEE
ENEMY PLANES, press directional GUN key.
� To FIRE MACHINE GUN, aim with Disc, then press ANY ACTION
BUTTON.
� To CHECK FUEL, SPEED, ALTITUDE, etc., press GAUGES (4).
��To CHANGE ENGINE SPEED, press GAUGES (4), then LOWER ACTION
BUTTON: LEFT to go faster, RIGHT to go slower.
� To CHECK MAP, press MAP (CLEAR).
� To CONTROL PLANE, press PILOT (1) and use Disc to steer plane in
the desired direction.
THE DISC ALSO CONTROLS PLANE WHEN GAUGES ARE DISPLAYED.
PHASE III: BOMB RUN.
� To SEE TARGET below, press BOMB BAY (3).
� AIM BOMBSIGHT with Disc -- DROP BOMBS by pressing ANY
ACTION BUTTON.
HOW TO PLAY B-17 BOMBER
When game cartridge is inserted in the INTELLIVOICE module, press
RESET. The copyright message appears and a voice announces the
start of the game. Press Disc. You will see a 1943 map of Europe.
THE NEXT CONTROL YOU TOUCH DETERMINES THE GAME SKILL
LEVEL.
Press PILOT (1) for Practice Level and an initial payload of 200
bombs. Enemy defenses will be easy to fight off.
Press 12:00 GUN (2) for Level 2 and an initial payload of 10 bombs.
Enemy defenses will be easy to fight off.
Press BOMB BAY (3) for Level 3 and an initial payload of 8 bombs.
The enemy will counter with more fighters and flak.
Press GAUGES (4) for Level 4 and an initial payload of 6 bombs.
Enemy defenses will be moderately tough to fight off.
Press 5 for Level 5 and an initial payload of 4 bombs. Enemy
defenses will be very tough to fight off.
Press PREVIEW (6) for Level 6 and an initial payload of 2 bombs.
Enemy defenses will be awesome!
NOTE: AT GAME LEVELS 2 THROUGH 6, THESE BOMB LOADS CAN BE
CHANGED TO ANY NUMBER FROM 1 TO 17. BUT MORE BOMBS MEANS
LESS FUEL!
PREVIEW TARGETS. Move cursor to any target. Press PREVIEW (6).
You see a closeup of that target and its score value. To check another
target, press MAP (CLEAR) and relocate cursor. Industrial targets and
warships more distant from England have higher score values.
Airports score 5 points; Anti-Aircraft batteries score 1 point each.
SET DESTINATION. Move cursor to any location. Press ANY ACTION
BUTTON. That position flashes, and is your flight destination. Set a
direct route to the tarter, or head for an intermediate check-point.
You car reset your destination any time during the flight when the
map is displayed.
READY FOR TAKEOFF. Press GAUGES (4) to see assigned bomb load
and fuel supply (determined by the Skill Level you picked). To carry
more bombs and less fuel, press TOP LEFT ACTION BUTTON. The
computer adds one bomb each time this button is pressed. Maximum
load: 17. After 17, the number of bombs recycles as the button is
pressed repeatedly. The computer subtracts an equal weight of fuel
to keep payload within the B-17's capacity. (NO EXTRA BOMBS AT
PRACTICE LEVEL.)
THE SPEED GAUGE SHOWS TWO NUMBERS: RIGHT IS CURRENT SPEED;
LEFT IS PROJECTED SPEED AT CURRENT CONTROL SETTINGS.
TAKEOFF. When Gauges are displayed, use Disc to set PITCH and ROLL
settings to zero. Start engines by pressing LOWER LEFT ACTION
BUTTON. KEEP PRESSING until RPM reaches maximum power (2500).
As you approach takeoff speed above 90 MPH, touch bottom of Disc
to raise the plane's nose and start climbing. Adjust pitch to increase
altitude while maintaining air speed.
At 500 feet, the BOMB BAY door opens. To see a straight-down view,
press that key.
IN THE PILOT'S SEAT. To see a view from the plane's cockpit, press
PILOT (1). You see the horizon, which is green if the B-17 is over
land and blue if over water. Turn left or right, change altitude with
the Disc. These indicators show current control settings:
P = Pitch
V = Velocity
A = Altitude
NAVIGATION. Press MAP (CLEAR) to see the Navigator's view. You
can change destination any time during the flight. Move the cursor to
the location you want, then press ANY ACTION BUTTON. The new
destination starts flashing.
SHOOT DOWN "BANDITS." When you hear warnings of approaching
enemy fighters, move to the machine gun where you can see the
attacker. Press one of these keys:
� Press 12:00 GUN (2) for "BANDITS 12 O'CLOCK"
� Press 3:00 GUN (9) for "BANDITS 3 O'CLOCK"
� Press 6:00 GUN (0) for "BANDITS 6 O'CLOCK"
� Press 9:00 GUN (7) for "BANDITS 9 O'CLOCK"
Aim gunsight with Disc, then press ANY ACTION BUTTON to shoot.
Red numerals in upper right corner indicate remaining rounds (each
burst contains 10 bullets).
IF FIGHTERS SHOOT YOU FIRST, YOU SEE 3 BULLET HOLES IN GUN
PORT. THAT MACHINE GUN IS DISABLED FOR REMAINDER OF THE
MISSION. IT WILL BE REPAIRED WHEN YOU RETURN TO ENGLAND.
BOMBS AWAY! When you get close to the target zone, press BOMB
BAY (3) to see the Bombardier's view. When you hear the warning
"Target in sight," get ready to aim bombsight with the Disc. To drop
bombs, press ANY ACTION BUTTON.
IF YOUR PLANE HAS BEEN DAMAGED BY FLAK, THE BOMBSIGHT MAY
NOT APPEAR. YOU CAN STILL AIM BOMBS, BUT WITHOUT THE AID
OF VISIBLE CROSSHAIRS.
FLAK ATTACK. When your bomber is being fired upon by ground
batteries, you see and hear black bursts of flak. To lessen the chances
of being hit, press PILOT (1) or GAUGES (4). Change air speed,
altitude, bank left or right -- move around to present a more difficult
target.
GET HOME SAFELY! The game continues until your plane crashes. Fly
as many missions as you can. Save enough fuel for the return trip. If
you are at a relatively high altitude, set pitch to fly in a slow descent.
Reduce RPM to conserve fuel. Maintain at least 90 MPH air speed to
avoid stalling. If you need to jettison fuel to maintain air speed, press
either TOP ACTION BUTTON.
If you clear the English coast on your return, the computer will
"land" you automatically.
SCORING. Press SCORE (ENTER) any time during the game to see net
points for the current mission and the game so far. You get 2 points
for each enemy fighter you hit, and target scores as indicated on
Preview displays. Bonus points are awarded for completing each
mission.
Points are deducted for hits on the B-17. There's a HEAVY score
penalty if you bomb England!
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�1982, 1998 Intellivision Productions, Inc.