DIG DUG*
Cartridge Instructions
(For 1 Player)
*Trademark of Namco, used under license.
GAME PLAY
At the beginning of the game, Dig Dug burrows his way to the center
of the earth. Once he's there, you control him with the hand
controller Disc. Dig your own tunnels, or break into existing ones.
Stun or explode monsters with your air gun, or drop rocks on them.
When no monsters are left on screen, the game continues at the next
level, harder than before!
MONSTERS
There are two types of monsters; Pooka and Fygar. They are easy to
tell apart since Fygar breathes fire. If you are in the same tunnel
with them, they'll attack. If they catch you, your turn is over!
If you don't go after them quickly, watch out, because they will come
after you! Pooka and Fygar cannot dig tunnels, but they can become
GHOSTS and pass right through the ground, directly toward YOU!
Once they pass into a tunnel, they again become solid.
AIR GUN
So how can you defend yourself? Your main weapon is your air gun.
Press any SIDE ACTION KEY to shoot your air hose in the direction
you are facing. If you hit a monster, keep pressing a SIDE ACTION
KEY to inflate him. You can pump the key a couple of times to stun
the monster, letting you walk right past him, or you can keep
pumping or hold the key down to inflate the monster until he pops.
ROCKS
Another way to stop a monster is to drop a rock on him. Tunnel
underneath a rock when a monster is chasing you. If you're
tunneling upward, make a sharp turn just before you reach the rock
and let it fall on him! If you're tunneling sideways, time it so that the
rock falls just as the monster runs underneath.
With good timing you can drop a rock on two or more monsters for
big points! You can even drop a rock on a monster while he is a
ghost! Be careful! You can accidentally drop a rock on you!
VEGETABLES
Now and then, a vegetable will appear in the center of the earth for
several seconds. Gobble it for extra points!
HIGHER LEVELS
When no monsters are left on the screen, the round is over. The
game continues with new monsters at a more difficult level. The
round number is shown in the upper right corner.
GAME CONTROLS
Turn POWER switch OFF and insert DIG DUG cartridge. Turn power ON
and press RESET. Press any KEY or the DISC to start game.
You start the game with three turns (notice you have two helmets "in
reserve" in the lower left corner). Your turn ends when you are
caught by a monster or hit by a falling rock.
You earn an extra turn at 10,000 points, 40,000 points, and every
40,000 points thereafter. Each extra turn you earn adds a helmet at
lower left.
You can pause the game by pressing the number 1 key and the
number 9 key on either hand controller at the same time. The screen
will go black. Press any KEY or the DISC to resume play.
The game ends when you run out of turns. Press the DISC to play
again.
SCORING
Your score is shown in the upper left corner. Your high score so far
(since pressing RESET) is shown at the top center. You earn points in
the following ways:
��Burrowing: Each chunk of dirt you dig is worth 5 points.
��Popping Monsters: How many points you earn for blowing up
Pooka and Fygar depends on how deep in the earth you are. On the
surface or top layer you earn 200 points. In the middle layer you
earn 300 points. In the bottom layer, you earn 500 points.
��Popping Fygar from the Side: Since this is much more dangerous
(Fygar breathes fire left and right!), you earn DOUBLE the points
listed above.
��Dropping Rocks: The more monsters you hit with one rock, the
more points you get! 1,000 for 1 monster, 2,500 for 2 monsters,
4,000 for 3 monsters, and 2,000 points for each one after that!
��Picking up Vegetables: The carrot in Round 1 is worth 400 points,
the turnip in Round 2 is worth 600, and the mushroom in Round 3 is
worth 800. In higher rounds, you will find zucchinis, tomatoes, and
other vegetables. How much are they worth? Gobble 'em and find
out!
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�1987, 1998 Intellivision Productions, Inc.