STADIUM MUD BUGGIES
Cartridge Instructions
(For 1 or 2 Players)
OBJECT OF THE GAME
Score points by performing in nine events, either individually or one
after the other. Compete against a friend, a computer driver, or
against your own top score.
TO BEGIN
Turn power switch OFF and insert cartridge. Turn power switch ON
and press RESET. STADIUM MUD BUGGIES title screen appears. Press
hand controller DISC to go to MAIN MENU.
MAIN MENU
The Main Menu gives you six selections that allow you to change
options or to begin an event. After an event, you can return to the
Main Menu to change one or more options, leaving the others the
same. Press the number shown on the Menu followed by ENTER to
make a selection. The selections are described below.
1. NUBER OF PLAYERS
Options are:
1: 1 player(use the left hand controller to drive the red buggy)
2: 2 players (left controls red buggy, right controls blue)
3: player vs. comp (use the left hand controller to drive the red
buggy; computer controls blue)
4: 1 comp demo (computer controls red buggy)
3: 2 comp demo (computer controls both buggies)
Press the number of your selection followed by ENTER. If you do not
select player number, 2 PLAYERS will be automatically selected.
2. EVENT
The events are:
1: Hill Climb
2: Drag Race
3: Bog
4: Tug-O-War
5: Car Crush
6: Donuts
7: Drawbridge
8: Combo Course
9: MONSTER RALLY (All events in order)
Each event is described in detail later.
Press the number of your selection followed by ENTER.
If you do not select an event, HILL CLIMB will be automatically
selected.
3. LAPS
Set the number of laps for each event by pressing a key from 1 to 9,
followed by ENTER. In the two straightaway events (DRAG RACE and
TUG OF WAR), the number entered sets the length in quarter miles.
If you do not select a race length, 2 LAPS will be automatically
selected.
4. BUGGY DIRECTIONS
Options are:
1: Right Right (Both buggies start facing right)
2: Right Left (Red starts right; blue left)
3: Left Right (Blue starts left; red right)
4: Left Left (Both buggies start facing left)
Press the number of your selection followed by ENTER.
Since both buggies stay on screen at all times during a two player
game, options 3 and 4 (buggies travel opposite directions) will only
apply to an event in which at least one buggy is computer controlled,
or to a two-player DONUT competition where the entire course is on
screen.
If you do not select buggy directions, RIGHT-RIGHT will be
automatically selected.
5. DIFFICULTY LEVEL
Determine the difficulty level for the event(s) by pressing from 1
(easiest) to 5 (most difficult), then pressing ENTER. The difficulty
level determines the top end speed of the computer-controlled
buggies, the slickness of the water hazards, and the speed of the
drawbridges.
If you do not select difficulty level, EASIEST will be automatically
selected.
6. START EVENT
Displays an intermediate screen to give both players a chance to get
ready; press the DISC on either hand controller to hit the dirt!
You can call a halt to any event by pressing CLEAR.
HOW TO DRIVE
Press the edge of the DISC to start your buggy moving in the
direction pressed. Once you start your buggy moving, it will continue
in that direction after you release the DISC.
Use either TOP SIDE KEY as the GAS PEDAL. Your buggy comes
equipped with a 4-speed transmission. To accelerate, press either
TOP SIDE KEY. To shift into the next higher gear, release then press
the TOP SIDE KEY again; you can do this until you reach 4th gear.
Practice shifting at different times to achieve maximum speeds.
Use either BOTTOM SIDE KEY as the BRAKE PEDAL and as REVERSE.
Press either BOTTOM SIDE KEY to slow your buggy down. Each quick
press will throw the buggy into the next lower gear -- or keep it held
down, and it will automatically downshift into lower gears. Once your
buggy has come to a stop, pressing either BOTTOM SIDE KEY will put
your buggy into REVERSE. Press either TOP SIDE KEY to go forward
again.
Your buggy will automatically downshift when the engine starts to
"lug" -- when you are driving up a steep hill in too high a gear, or
when you are slowed down in water or by crushing cars. Also, when
you crash or your buggy "bottoms out" after a nasty jump, your
buggy returns to 1st gear.
THE EVENTS
HILL CLIMB -- Course features numerous hills: build up speed before
attempting larger hills. It may be necessary to zig-zag up face of
some.
DRAG RACE -- Level straightaway: timing when you shift gears is
critical.
BOG -- Course is covered with mud (brown patches) and water (blue
patches). Frequently the track crosses a stream: build up speed -- the
faster you are going, the further you will get before bogging down.
TUG OF WAR -- Both buggies head opposite directions on a straight
track connected by a chain. Score by pulling opponent over your
finish line. Pull straight for maximum force: steer to move opponent
into slick areas (mud water) while avoiding them yourself!
Occasionally, the chain will break and neither driver will score for
the event. (Note: When competing against yourself, there is no
opposing truck -- you win by default.)
CAR CRUSH -- Course is littered with cars: drive around them or over
them. Driving directly over them will crush them, but it may send
you in a direction you didn't expect. Either driver may crush either
color car.
DONUTS -- Tight, round course: a madcap event, made even crazier
when both buggies are heading different directions! Random patches
of mud and water appear on the course.
DRAWBRIDGES -- Course features drawbridges that raise and lower
as you drive: drawbridges face both directions -- in one direction,
you'll be able to use the drawbridge as a jump ramp. In the other
direction, the drawbridges appear as walls; time it just right to cross.
COMBO COURSE -- Combines elements of HILL CLIMB, DRAG RACE,
BOG, DRAWBRIDGE, CAR CRUSH, and some fancy cornering work all in
one course.
MONSTER RALLY -- Each of the above events are played one at a
time. The ultimate challenge!
SCORING
After each event the score is displayed. Score for each buggy is
shown in that buggy's color.
Score for each event is based on how fast you run the course, plus
the number of cars you crush in the CAR CRUSH, COMBO COURSE, and
MONSTER RALLY events. Your score is based on a total of three runs
for the DRAG RACE, TUG OF WAR, and DONUTS events, and for those
events in the MONSTER RALLY.
When two players compete, a buggy is automatically pushed forward
if it falls too far behind, adding a penalty to the driver's score.
A score of 1000 for each event is viewed as better than average,
except the three-attempt events, where 1500 is better than average.
A good MONSTER RALLY is around 10000 points. The length of an
event does not effect the score.
After an event, press 1 to compete in the event again press 2 to
return to the Main Menu.
TIPS & ADVANCED STRATEGIES
It's sometimes better to crash into your opponent rather than letting
him or her cross the finish line first.
Water is easier to drive across than mud.
In the DRAWBRIDGE event, build up enough speed and you may be
able to use a drawbridge as a ramp to jump the next one.
In the CAR CRUSH event, cut off your opponent and crush the cars he
or she is about to drive over.
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�1989, 1998 Intellivision Productions, Inc.