TRON DEADLY DISCS*
(For 1 Player)
(*) TRON DEADLY DISCS is a trademark of and used under license
from Walt Disney Productions
OBJECT OF THE GAME
Score points by knocking out computer-controlled attackers with
flying discs. Your task is to bring your man, TRON, safely through
battle after battle. Attacking Warriors are also armed with destroyer
discs. They'll come at TRON in wave after wave of three against one!
You get them. Or they'll get TRON. Game difficulty increases
dramatically in the later stages. 100,000 points is a good score.
1,000,000 points are entirely possible!
Select Game Speed
Directional Fire Buttons
Side buttons are NOT used in this game.
Press button to throw disc in a specific directon (upper right, lower
If disc is in the air after a miss, press ANY Fire Button again. Disc will
Press button (5) to switch TRON from MOVING mode to BLOCKING
shield to block Warrior's destroyer discs.) You can switch to
BLOCKING only when TRON is holding his disc. Pressing BLOCK with
disc in flight will make TRON crouch -- duck Warrior discs
If Warrior's disc hits TRON's shield, the disc will shatter. Unless the
warrior is destroyed, a new disc will appear for him within 10
SELECT SKILL LEVEL
Press DIRECTIONAL DISC or any keypad button EXCEPT 1, 2, or 3 and
you will automatically play the same game at the FASTEST speed of
Press (1) on the keypad to play at SLOW speed.
Press (2) on the keypad to play at SLOWER speed.
Press (3) on the keypad to play at SLOWEST (beginner) speed.
NOTE: Speed you select goes the entire game. But the higher the point
score you reach, the more difficult the game will become in OTHER
ways than speed. (You'll have to fight tougher, harder-to-knock out
LEADER WARRIORS, PURPLE WARRIORS, BULLDOGS, etc. See below:
TAKING HITS & RECOVERY
As the Game starts, TRON can stant 3 hits from a wave of Warrior
attackers. Warriors destroyed by a disc from TRON will replace
themselves every ten seconds, UNLESS the grid is cleared by
destroying the whole wave of 3 Warrior attackers. When a new
wave of 3 attackers appears, TRON can AGAIN take at least 3 hits!
In addition, TRON, BULLDOGS, and GUARDS recover from hits on a
TIME BASIS. They recover and continue to recover from each hit
every four seconds until the maximum level is reached or that
particular combatant is destroyed (de-rezzed).
AND at higher point totals, TRON can stand extra hits.
* After 20,000 points, TRON can stand 4 hits.
* After 100,000 points, TRON can stand 5 hits. (See "Scoring", below).
NOTE: Taking hits SLOWS DOWN any fighter (TRON or any of his
TO START A GAME...
* Press RESET, bring up game Title on TV screen.
* Press DIRECTIONAL DISC or ANY BUTTON... ACTION BEGINS!
* Press DIRECTIONAL DISC to move TRON, avoid hits. Press EDGES for
left or right movement.
* Press keypad buttons (see direction arrows). FIRE discs, knock out
attacking Warriors! The disc of TRON is YELLOW.
* Press BLOCK button to ward off Warrior discs. (Press BLOCK AGAIN
to make TRON start moving again.) BLOCKS count the same as
destroying a Warrior. Their discs are normally BLUE. (See
Points are won in this game two principal ways:
1. By destroying (de-rezzing) computer-controlled attackers by
hitting them with the YELLOW disc from TRON.
2. By blocking Warrior's (BLUE, etc.) discs with a shield raised by
TRON. (Press BLOCK key to switch to BLOCKING mode.)
BONUS points can also be earned as follows:
* Bonus points are earned for clearing the grid of attackers. TRON
must destroy all three attackers before they are replaced. Bonus
earned is 5 TIMES Warrior value at that stage of the game. (See
"Warrior Point Score Table".)
* Bonus points are also earned for knocking out The Recognizer. (See
below.) Bonus earned is 10 TIMES Warrior value.
REMEMBER: When higher point totals are earned (20,000 and
100,000) TRON can stand EXTRA hits. You will have a better chance
to reach higher scoring levels because TRON has a better chance to
last longer in the combat.
After 20,000 points are earned, TRON can stand 4 hits instead of just
After 100,000 points are earned, TRON can stand 5 hits instead of
WARRIOR POINT SCORE TABLE
Your (TRON) point total : Warrior point value
0 : 50
1000 : 100
2000 : 150
3000 : 250
5000 : 300
7500 : 500
10000 : 750
15000 : 1000
20000 : 1250
25000 : 1500
30000 : 2000
40000 : 2500
50000 : 3500
75000 : 5000
100000 : 10000
BLOCKS count the same as destroying a warrior.
BONUS: 5 times Warrior value for clearing the board! (Must destroy
all 3 attackers before they are replaced to earn points.)
BONUS: 10 times Warrior value for knocking out RECOGNIZER.
In the earlier stages of the game, below 5,000 points, Warriors are
slow and not very accurage with the BLUE discs they blast at TRON.
Above 5,000 points Warriors are moe accurage and harder to hit.
LIGHT BLUE Warriors are the normal, rank & file Warriors. 1 hit
knocks them out.
PURPLE Warriors are BULLDOG Warriors. It takes 2 hits to destroy
them. They are also slower and less accurate.
DARK BLUE Warriors are LEADERS. Just 1 hit destroys them. But
with a LEADER on th GRID all Warriors (Leaders included) react
quicker and shoot straighter! LEADERS can also carry SPECIAL more
leathal discs. Expect to see a LEADER above 10,000 points.
ORANGE Warriors are GUARDS. After one million points, computer
switches tactics! Instead of trying to destroy TRON with discs,
ORANGE guards enter the action. It takes 4 HITS to knock out a
guard! ORANGE guards carry white paralyzer sticks. If TRON is
touched by a white stick he's captured, GAME'S OVER! Of course,
after scoring more than 1,000,000 TRON points you have already
racked up a fantastic score!
DIFFERENT COLOR DISCS!
The disc of TRON is YELLOW. Warrior discs are normally BLUE.
BROWN discs do DOUBLE DAMAGE! They score 2 hits on TRON! WHITE
discs are HOMING discs. They score only 1 hit, but they chase TRON
like a guided missile, unless BLOCKED or unless the WHITE disc hits a
NO disc is deadly when returning. THIN flying discs do the damage!
THE DOORS: OPEN, SHUT, JAMMED OPEN
DOORS OPEN whenever Warriors enter to join the battle against TRON.
DOORS SHUT automatically whenever Warriors are replaced by the
next set of Warriors.
DOORS can be JAMMED OPEN by TRON two ways.
1. By making TRON run into the CENTER of the door OPENING. (Side
door, top or bottom dor.)
2. By hitting any door CENTER with a disc from TRON.
When DOORS are JAMMED OPEN directly across from one another, try
a surprise FAST EXIT! Move TRON in one door, out the other.
Successfully execute a TELEPORT and TRON will automatically
recover one hit.
Here's GOOD news and BAD news!
The GOOD news: Knock out the Recognizer and you win BIG BONUS
POINTS! (10 times Warriors value total!)
Now for the BAD news! If TRON touches The Recognizer the GAME IS
OVER! What's more...
The Recognizer is HARD to destroy!
The ONLY way to knock out the Recognizer and win the bonus, is to
score a direct hit on his eye with the disc of TRON. THE EYE IS WHITE.
You must hit straight on, from the top or from the bottom or from
the side. No other hit will work.
Hit the WHITE EYE and The Recognizer will start to spark, stop and
sink out of sight. You've WON BONUS POINTS!
The Recognizer comes on to repair JAMMED doors with a BLACK
BEAM. Beam is harmless to TRON. Recognizer's eye will turn WHITE
just before BLACK BEAM appears!
As soon as The Recognizer stops, he sends out a Paralyzer Probe.
Probe will go after TRON. If TRON gets touched by the Probe, TRON is
stopped cold. TRON cannot move again until The Recognizer has
finished unjamming the open doors. Repairs finished, Recognizer and
Probe will leave and TRON is free again.
* Use BOTH hand controllers. Work the WHEEL with one hand (move
TRON.) Work the FIRE direction keys with the other hand. (Fire TRON
disc!) Remember, only one control at a time!
* KEEP one finger on the BLOCK button. Be set to make TRON crouch
& duck a Warrior disc or set up a BLOCK.
* Practice BLOCKING! Blocks of Warrior discs coming at TRON earn
the SAME POINTS as destroying Warriors! (See "SCORING", above.)
* Always keep an OPEN door behind you for emergencies. A quick
exit comes in very handy especially in the later stages of the game
when you're fighting off BULLDOG Warrior or LEADERS.
* WATCH OUT for The Recognizer! IF he touches TRON, GAME IS
OVER. Be alert for The Recognizer after you have completed a
teleport (See page 10) and all Warriors have been swept from the
* The Recognizer will defend itself with its paralyzer probe. You
don't have much time to get off an accurate throw!
* KEEP TRON MOVING throughout the game. TRON will not move by
himself. And keep an escape route open. Don't let TRON get trapped
in a corner!
TO START A NEW GAME... Press RESET button. Bring Game Title Back
the TV screen. Then select skill level and begin play again.
�1982, 1998 Intellivision Productions, Inc.