ADVANCED DUNGEONS & DRAGONS® TREASURE OF TARMIN Cartridge

INTELLIVISION CARTRIDGE [Mattel Electronics #5300]

Release 1983

Trademarks owned by and used under license from TSR Hobbies, Inc.

AKA: Minotaur (working title), D&D II, Treasure of Tarmin

Produced by APh Technology Consultants for Mattel Electronics

Program: Tom Loughry

Package Illustration: Jerrol Richardson


Instructions Posted Here

CATALOG DESCRIPTIONYou've found the secret map to the underground lair of the dreaded Minotaur. You can go in, but you'll never come out unless you slay the Minotaur and claim his Tarmin treasure. As you make your way through the hallways and chambers, monsters wield their conventional or spiritual weapons. You must gather the proper defenses along the way. But use them sparingly, the Minotaur looms closer!

DEVELOPMENT HISTORY

ADVANCED DUNGEONS & DRAGONS TREASURE OF TARMIN Cartridge was in production at APh since 1981. At the beginning, APh hoped to do two versions: an Intellivision cartridge, and an enhanced version for the original Keyboard Component, featuring synchronized voices. The Keyboard version was never started.

FUN FACT: As with ADVANCED DUNGEONS & DRAGONS CLOUDY MOUNTAIN Cartridge, the capitalization and inclusion of the word "cartridge" are contractually part of the title of ADVANCED DUNGEONS & DRAGONS TREASURE OF TARMIN Cartridge at TSR's insistence.

FUN FACT: TSR insisted on so much legal lingo on the title screen, there was no room for the title Treasure of Tarmin. The title screen identifies the game simply as ADVANCED DUNGEONS & DRAGONS Cartridge, same as on the ADVANCED DUNGEONS & DRAGONS CLOUDY MOUNTAIN Cartridge title screen.

FUN FACT: Programmer Tom Loughry later designed The Dreadnaught Factor and Worm Whomper Intelivision cartridges for Activision.