Computer Corridor
INTELLIVISION CARTRIDGE [UNFINISHED]
AKA: Moon Corridors
Design: Russ Ludwick, Ron Surratt, Pat Lewis
Program: Russ Ludwick
Graphics: Joe [Ferreira] King
DEVELOPMENT HISTORY
After finishing USCF Chess, Russ Ludwick started work on a game he called Moon Corridors, intended as the Intellivision answer to Battlezone, a popular point-of-view tank game in video arcades. Russ programmed a green grid over which the player could rotate left and right and move forward toward a distant mountainscape.
At the same time, Ron Surratt and Pat Lewis were working on an unrelated original M Network Atari 2600 game called Computer Revenge that also featured movement over a grid.
Marketing was firmly committed to their All-Flavors strategy -- putting the same game onto as many different systems as possible. Spotting a superficial similarity -- the grid -- between Moon Corridors and Computer Revenge, Marketing decided they should be merged into one game: Computer Corridor.
A few discussions were held on what the new unified game should be like, but Russ left the company a short time later. Work continued on the Atari version, but no one was ever assigned to continue the Intellivision version.