INTELLIVISION CARTRIDGE [Mattel Electronics #5161]
Release #28 April 19, 1982
Also released by Sears
Design/Program: Bill Fisher, John Sohl
Graphics & Sound: Bill Fisher
Package illustration: Jerrol Richardson
Most new programmers started their first day with a copy of a simple training game called Killer Tomatoes. They were expected to spend a few weeks playing with it and modifying it to get a feel for how the Intellivision system worked before being assigned to a real game.
Bill Fisher, however, had a different training game. On his first day in June 1981 he was given John Sohl's original Asteroids version of Astrosmash. He was told to modify it into a game that would still be like Asteroids, but different enough that the Mattel lawyers would allow it to be released. Space Hawk was the result. (And while he was at it, he fixed the bug in displaying the score.)