Snafu






INTELLIVISION CARTRIDGE [Mattel Electronics #3758]
Release #24 October 15, 1981
Working titles: Blockade+Snakes, Ssssnakes!
Program, Graphics and Sound: Mike Minkoff
Package Illustration: Jerrol Richardson


PRODUCTION HISTORY
Developed under the working title Blockade+Snakes to reflect the two basic versions of the game. In the first, inspired by the board game Blockade, opponents try to surround and trap each other. In the second, inspired by a handheld LED game in development at Mattel but never released, opponents bite at each other's tails until one is reduced to nothing.
Mike likes the name Ssssnakes! and started using it on the title screen; he fought for it to be the final name. Marketing instead chose Snafu, from the military acronym "Situation Normal -- All Fouled Up" (acutally most veterans use a different word than "Fouled"). Mike hated the name since it had nothing to do with the gameplay.
Snafu was the only game released to use the Intellivision video chip's colored squares mode.
An Aquarius version of Snafu was alo released.
