Utopia





INTELLIVISION CARTRIDGE [Mattel Electronics #5149]
Release #33 June 3, 1982
Working Title: Island
Design & Program: Don Daglow
Graphics: Kai Tran, Don Daglow
Sound: Russ Lieblich
Package illustration: Jerrol Richardson


PRODUCTION HISTORY
In college, Don Daglow had been a fan of mainframe computer simulation games, so it was only natural that he would try a simulation game for the Intellivision. His result, Utopia, was hailed by reviewers for its originality: it wasn't another arcade rip-off, and it wasn't just a video version of an existing game or sport. It was even educational without being boring.
Although Marketing didn't put much of a push behind the game (they preferred graphically splashier, no-brainer games like Star Strike), the reviews (Playboy Magazine put it in their "Video Game Hall of Fame") and word of mouth pushed sales to a respectable 250,000.
Today, Utopia is one of the best-remembered Intellivision games, with some people referring to it as Civilization 0.5, a reference to Sid Meier's later breakthrough computer simulation game.
An Aquarius version was also released.